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Heating and cooling

The objects of a heater or a cooler (a radiator, a split, a heated floor) glow orange while it heats, light blue while it cools, teal while it dries. A tap opens the entity, to change the target.

  • A thermostat (climate.*) says what it does in hvac_action; without it, its mode and its current and target temperatures tell it.
  • Any other entity heats while it is on: the switch of a boiler, the plug of an electric radiator. mode: cool makes it a cooler.
- entity: climate.living_room_valve # or switch.boiler
type3d: climate
object_id: radiator_living
Option Default
heat_color #ff6a00 The glow while it heats.
cool_color #38bdf8 The glow while it cools.
glow 0.8 How bright the glow is.
mode heat For a switch or a plug: cool when on means cooling.

A room can also show its thermostat: with climate in the room, the temperature map writes the target next to the temperature, 20.5 °C → 22 °C, on orange while it heats and on blue while it cools.

A thermostat heating: the target on the label, the radiator glowing