Shower
Drops fall from the object while the entity is on: a shower, a fountain, a sprinkler. The speed of the animation doesn’t depend on the frame rate.
- entity: binary_sensor.shower_running type3d: shower object_id: Shower_head shower: count: 300 color: '#99ccff'| Option | Default | |
|---|---|---|
count |
200 |
The number of drops. |
velocity |
5 |
How fast they fall. |
size |
1 |
The size of a drop. |
color |
#aaaaaa |
The colour of the drops. |
width |
20 |
How wide the water spreads, in cm. |
height |
100 |
How far it falls, in cm. |
