Hide and show
hide: the objects are hidden while the entity is instate, and shown in the other states.show: the objects are shown while the entity is instate, and hidden in the other states.
- entity: binary_sensor.garage_car type3d: show object_id: <car> show: state: 'on' # the car is there only while the sensor sees it- entity: switch.christmas_tree type3d: hide object_id: <christmas_tree> hide: state: 'off'