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Door or window

A door or a window opens while its entity is on, open or opening (a contact sensor, a garage door), and closes again.

- entity: binary_sensor.dining_window_left
type3d: door
object_id: <WindowDiningRoomLeft>
door:
doortype: swing
direction: inner
degrees: 50
hinge: WindowDiningRoomLeft_4
Option Default
doortype swing swing: it turns on its hinge; slide: it slides.
side left, right, up or down: the edge it turns around, or the way it slides.
direction inner or outer: the way it turns.
degrees 90 How far a swing door opens.
percentage 100 How far a sliding door opens, in % of its width.
hinge The object of the hinge: the door turns around it.
pane The object of the pane, the main part of the door.

The moving parts of a door are usually several objects: list them in an object group and name the hinge or the pane among them.

  • Swing, with hinge: the door turns around the hinge, and direction and degrees are enough; the side comes from the hinge.
  • Swing, with pane (or neither: the first object of the group is the pane): side, direction and degrees.
  • Slide: side, direction and percentage; the pane is pane, or the first object.

With state_colors: yes the open doors and windows also light up in amber, and turn red with the alarm armed.

A double French window exported with ExportToHASS:

The parts of a French window exported with ExportToHASS

object_groups:
- object_group: WindowDiningRoomLeft
objects:
- WindowDiningRoomLeft_7
- WindowDiningRoomLeft_6
- WindowDiningRoomLeft_5

With the entity above:

Closed (off) Open (on): the pane turns 50° on its hinge
Closed (off) Open (on): the pane turns 50° on its hinge